One approved design, every size and language.

A marketing team can approve one campaign design in Wonderblok and ask an AI agent for every banner size and language version, with colors and fonts held as tokens and every change reviewable. The team exports PNG or SVG for ad platforms and the website.

TokensSeveral sizes in one fileChange historyExport PNG, SVG

WHO THIS IS FOR

Sound familiar?

A campaign is one idea and a long tail of assets: web banners in several sizes, a hero, emails, social crops, a translated set for each market. The creative decision takes an hour and the production takes a week.

With the brand held as tokens and the approved layout in the file, the agent produces the long tail. Someone on the team reviews each set against the guidelines and exports.

  • Production dwarfs creativity

    Resizing and translating takes longer than the idea.

  • Markets drift apart

    Local versions slowly stop matching the master.

  • Review is scattered

    Feedback arrives in many places and versions.

AN EXAMPLE WEEK

One campaign, four sizes and three markets, in a week

A scenario, not a customer story: what a week can look like when your agent works on the canvas with you.

  1. Monday

    The master gets approved

    The campaign idea was agreed last week. You connect Claude Code, put the brand colors and fonts into tokens, and ask for a hero at 1080 by 1080 in three directions. The team picks one in the Monday meeting. That is the master, and everything else comes from it.

  2. Tuesday

    The rules go into the file

    You write the rules that people usually repeat in chat: logo clear space, the maximum headline length, the one color that is only for the call to action. They go into the file's guidelines. From now on the agent reads them before it edits, and so does anyone you hand the file to.

  3. Wednesday

    The long tail of sizes

    You check the ad platforms' current size lists, because they change, and ask for 300 by 250, 728 by 90, 160 by 600 and the social square from the master. Each size is its own frame in the same file. The agent reports where the logo clear space could not be kept, and you decide on two of them.

  4. Thursday

    Three markets

    The Indonesian, English and Japanese versions come from the master. The agent flags every line that is cut off, and you shorten two headlines. A colleague who reads Japanese checks the wording. You ask for a list of differences between the master and the Japanese version so nothing drifts unnoticed.

  5. Friday

    Review in one place

    You send the exports to the people who approve them. Their comments come back in chat, so you leave them as notes on the right layers. The agent applies the notes and reports what it changed. You read the change history, revert one edit you did not like, and export the final PNG and SVG files.

  6. Next week

    The campaign gets a page and social crops

    The campaign needs a landing page and a carousel. You ask for both in the same brand, drawn from the same tokens and the same hero. When a market asks for a changed offer, you change one line in the master and ask for the sets again.

BEFORE AND AFTER

What changes once your agent has a canvas.

WITHOUT A DESIGN FILE

  • The idea takes an hour and the sizes and translations take a week.
  • Local versions slowly stop matching the master, and nobody notices until a launch.
  • Brand rules live in a PDF, and every new person asks where the logo clear space is.
  • Feedback arrives in chat, email and meetings, with no clear link to the layer it is about.
  • A changed offer means reopening every size and every language.

WITH WONDERBLOK

  • The master is approved once, and the agent produces the sets from it.
  • A list of differences between master and local versions shows drift before launch.
  • Brand rules sit in the file as tokens and guidelines the agent must read before it edits.
  • Feedback becomes notes on the layers, and the agent reports what it changed.
  • A changed offer is one edit in the master and a request for the sets again.

HOW IT WORKS

Marketing teams: the workflow, step by step.

Each step shows what you ask for, what you get, and the features behind it.

  1. 01

    Connect your agent

    Wonderblok sets up the MCP connection for Claude Code, Codex and Claude Desktop. From then on the agent can list your files, read the tree and edit frames, text, components and tokens. The file stays on your device.

    MCPLocal files

    You get: Your agent can see and change the campaign file.

  2. 02

    Hold the brand as tokens and rules

    Colors, fonts and spacing become tokens, with a value per mode where you need a light and a dark version. The rules you usually repeat go into the guidelines. The agent must read the current version before it may edit, and when you change the rules it has to read them again.

    Tokens and modesGuidelinesRead-before-edit

    YOU SAY

    Create color and type tokens from our brand sheet, and add these rules to the guidelines: the logo needs a clear space equal to its height, headlines stay under eight words, and the orange is only for the call to action.

    You get: A brand that the agent applies without being reminded.

  3. 03

    Design and approve the master

    Ask for a few directions of one hero, pick one with the team and refine it. This is the creative decision. Everything after it is production. Keep the master as its own frame so that every other asset has one source.

    Frames and auto layoutComponents and variants

    YOU SAY

    Draw three directions for the autumn sale hero at 1080 by 1080 with the headline Autumn Roast, using my tokens and the logo clear space rule.

    You get: Three options on the canvas, and one approved master.

  4. 04

    Check the specs, then make the sizes

    Ad platform specifications change, so check each platform's current requirements before you make the set: sizes, file types and file weight limits. Then ask for each size as its own frame from the master, side by side in one file.

    Several sizes in one fileMCP

    YOU SAY

    From the approved hero, produce 300 by 250, 728 by 90, 160 by 600 and 1080 by 1080 versions, keeping the logo clear space. List any size where you could not keep it.

    You get: A frame per size and a list of the ones that need a decision.

  5. 05

    Make the market versions

    Ask for each language as a version of the same layout. The agent flags text that no longer fits. A native speaker should review the wording. Then ask for the differences against the master so drift is visible.

    MCPChange history

    YOU SAY

    Create Indonesian, English and Japanese versions of the banner and flag any text that is cut off. Then list the differences between the master and the Japanese version.

    You get: One set per market, with a list of what differs from the master.

  6. 06

    Review with notes and change history

    Put feedback on the layer it is about. The agent reads each note, acts on it, tells you what it changed and marks it done. The change history shows every edit since you last looked, and you can revert any of them before you export.

    NotesChange historyRevert

    YOU SAY

    Apply my notes on the banner frames and tell me what you changed in each one.

    You get: Feedback in one place, and edits you reviewed.

  7. 07

    Export and hand off

    Export PNG or SVG for ad platforms and the website, and PDF where a partner asks for it. Upload them to the platforms yourself, since Wonderblok does not connect to ad platforms. Keep the file as the source for the next campaign.

    Export PNG, SVG, PDFPrototype share links

    YOU SAY

    List every frame that is approved and ready to export, and any frame with an open note.

    You get: Files in the formats you need, and a clear list of what is left.

USE CASES

Six jobs you can hand to your agent this week.

  • A banner set for display ads

    One approved hero has to become the standard display sizes before the campaign starts.

    PROMPT From the approved hero, produce 300 by 250, 728 by 90, 160 by 600 and 1080 by 1080 versions, keeping the logo clear space.

    Result: A frame per size in one file, side by side. Check each platform's current specs before you upload.

    Several sizes in one fileTokens
  • Localized versions for each market

    Each market gets its own language, and the text runs longer in some of them.

    PROMPT Create Indonesian, English and Japanese versions of the banner and flag any text that is cut off.

    Result: A version per language and a list of lines that did not fit. A native speaker should still review the wording.

    MCPFrames and auto layout
  • Social crops from the hero

    The same idea has to work as a square post, a portrait post and a story, without losing the headline.

    PROMPT Turn the hero into a 1080 by 1350 portrait post and a 1080 by 1920 story, and keep the headline readable and inside the safe area.

    Result: Social formats that follow the master, ready to export as PNG.

    Several sizes in one fileExport PNG
  • A landing page for the campaign

    The campaign needs a page that looks like the ads, not like a different brand.

    PROMPT Draw a campaign landing page at 1440 and 390: hero from the master, three benefits, a call to action and a footer, using my tokens.

    Result: A page that reuses the hero and brand, which you can share as a prototype link or export as images.

    FramesTokensPrototype share links
  • A seasonal refresh

    The next campaign has a new palette and a new headline typeface, and the old assets need to follow.

    PROMPT Change the primary color and the heading typeface tokens to the new campaign values and list any frame where contrast now fails.

    Result: One change in tokens reaches every frame, and problems are listed for you.

    Tokens and modesLint
  • Keeping local versions honest

    Three weeks later someone asks why the Japanese banner has a different button color.

    PROMPT List the differences between the master and the Japanese version, including colors, spacing and text, and tell me which ones break the guidelines.

    Result: A short list you can act on, and the change history to see how it happened.

    GuidelinesChange history

WHAT TO LOOK AT

The features that matter most to you.

  • MCP connection

    Your agent produces the long tail of sizes and languages directly in the design file.

  • Tokens with light and dark modes

    A brand or palette change is a value change, not a redraw of every asset.

  • Guidelines the agent must read

    Brand rules are applied without being repeated, and outdated rules cannot be used by accident.

  • Several sizes in one file

    The master and every size sit side by side, so you can compare them at a glance.

  • Frames with auto layout

    Text blocks reflow when a headline is translated or an offer changes.

  • Components and variants

    A button, a logo lockup or a price tag is drawn once and reused in every size.

  • Notes on layers

    Feedback lands on the layer it is about, and the agent acts on it and reports back.

  • Change history and revert

    Someone can see what changed since the last review and undo any edit.

  • Export PNG, SVG and PDF

    Assets leave in formats ad platforms, the website and partners accept.

  • Playable prototypes and share links

    A landing page or a linked flow can be reviewed from a link, without sending the file.

QUESTIONS

Straight answers.

Can I make banner sets for all ad sizes?

Yes. Ask for each size as its own frame from the approved master, then review and export.

Can AI translate and fit the text?

Your agent can produce the language versions and flag where text no longer fits. A native speaker should review the wording.

Can my whole team work in the same file?

Not yet. Team workspaces are coming soon; today a file lives on one device, and you can share exports and prototype links.

How do we review changes?

Wonderblok keeps a change history per layer so you can see what changed and revert it.

Is the Free plan enough for a campaign?

Free includes 100 MCP calls a week, which is enough to try the workflow on a hero and a few sizes. A full set across sizes and languages will use more, which is what Pro and its much higher limit are for.

Can several people on the team use the same file?

Not yet. Team is coming soon, and today a file lives on one device. One person runs the file with the agent, and the rest review exports and prototype links and give feedback that goes in as notes.

Does it upload to ad platforms or connect to our asset library?

No. You export PNG, SVG or PDF and upload them yourself. Wonderblok has no integration with ad platforms or asset managers, and platform specifications change, so check each one before you build the set.

HONEST LIMITS

What to know before you start.

  • Wonderblok runs on macOS today. Windows, Linux and Android and iOS tablets are coming soon.
  • Real-time team collaboration is not available yet.
  • Ad-platform specifications change; check each platform's current requirements.

Try it on one real job.

Download for macOS and start on Free. Windows, Linux and tablets are coming soon. No card needed.